Trolley Problem, Inc.

A runaway trolley is seen whizzing along the tracks. Five people are unable to walk on the railway tracks. A lever is next to you. The trolley will change tracks if you pull the lever. You will notice that there are people on the opposite track.
Five people get killed while you watch the scene unfold. You can choose to pull the lever, and one person will be killed.
How will you respond?
This is just for starters. Trolley Problem, Inc., a darkly comic narrative game, is inspired by real-world philosophical papers. You are required to choose from two terrible answers and make impossible decisions. You will need to use your moral compass to decide what happens to millions of people. Then you'll see how they compare with the rest.
* Two-hour, tightly wound narrative experience.
* All questions are based upon genuine philosophical papers that include references.
Every decision that you make will be challenged.
• Compare your selections with other players
* Twitch Integration- Let your audience guide you in your decisions
Trolley Problem, Inc., a hilarious, difficult, and uncomfortable comedy game by Samuel Read-Graves, executive producer of Gang Beasts, is Trolley Problem, Inc.
How will you respond?

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The Caligula Effect 2

*STORY
Redo: A world that is free from regrets
Regret is a mystery virtuadoll.
Listeners who hear her music are transported to another dimension.
Redo's virtual world is made from many people's regrets.
"If I could only have done things differently ..."
It is possible to fulfill your secret desires and make your life better.
It's a place that allows them to be the person they want to become if they choose differently.
Redo: A dull world without regrets where everyone can have a new life.
The Go-Home Club and Another Songtress
There is another virtuadoll - kh. Redo's false world is destroyed by her.
She is her companion, and gives strength and support to the protagonist who is gradually awakening to reality.
The Go-Home Club is formed by them and other members, who also discover the world beyond Redo.
This is the beginning of their difficult task to make it home, against all odds.
Go-Home Club's True Selves
Redo members are found in "redone" form. They have escaped reality by disregarding it and resolving their past mistakes.
The player is able to deal with their true natures.
Be careful and make sure you don't regret your actions
*CHARACTER STORIES
Redo members of The Go-Home Club are found in "redone" form - expressions of regrets in the past, which have been forgiven.
The situation is so bad that each member feels trapped.
They are wondering what happened. Why are they so determined to escape this painful reality? These are just a few of the many mysteries that the player has to solve.
You may be able to find members untrue.
Be careful and make sure you don't regret your actions
*BATTLES
The Imaginary Chain
You can predict the future by using chain combos and battle systems!
Turn-based battles are possible. After you have selected an action, you can look into the future to see how it will be executed.
This ability can be used to cover or coordinate with allies during difficult situations.
kh-Jack
A kh-Jack activates when certain conditions in combat are met. In this case, the kh’s singing voice takes over the battlefield and power up the Go-Home Club.
The effect depends on the chosen song. The power of this move can completely change the course of battle.
To improve the effect of a Kh-Jack, develop kh’s capabilities.
*OTHER FEATURES
WIRE
WIRE offers a group chat featurethat allows you to chat privately with your friends and discuss club goals.
It is possible to be surprised at the things you learn from these individuals.
You can only get some special questions by achieving high affinity, or through quests.
CAUSALITY LINK
Residents of Redo's ideal world have small problems and gripes.
These may be their real selves or from personal relationships
To find out more and discover hidden truths, complete quests with townsfolk.

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Have a Nice Day (Archimagus)

Humanity was on the verge of extermination in 2012 Only a few survivors managed to escape to faraway galaxies. Cockroaches and Aliens are working together in an effort to end the scourge.
To destroy all traces of humanity, you can play as aliens and cockroaches at cosmic billiards.

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Slime Time Beta 0.1

Slime Time is where you compete to be the largest slime, without being crushed by any slime. You can also eat small cubes in order to grow bigger.
Controls
Use mouse and aswd to navigate around.
Please note: It is still a beta release so you can expect bugs and other issues.
Thank you for reading
YT Channel
https://www.youtube.com/channel/UCID0HuPTIvI1RbAAL39dBKA

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Citizen Sleeper

Citizen Sleeper, from the creator of In Other Waters and featuring stunning character art by Guillaume Singelin is a narrative RPG that takes place on Erlin’s Eye. The station is home to thousands trying to survive in an interstellar capitalist society.

A corporation wants to return you as a sleeper. You're a digitalized human consciousness trapped in an artificial body. You will need to make friends, gain your keeps, and navigate this bizarre metropolis if you want to live to the next cycle.




A disused station at the margin of a crisis system. It is run down and chaoticbut it's still alive. It is now held together by anarchic alliances of ramshackle factions as well as a common desire to escape the grips of corporate control.



You get up every cycle and decide what you want to do with it. You can work in the yard or do a shift at the bar. You can also find rare parts in the market or street food. You can make or break alliances. Find truths. Escape those who hunt you. One cycle at a while, learn how to survive andeventually thrive.



Characters from every walk of life are welcome to the stationto try to make it among the stars. Each character has their own history, whether they are salvagers or hackers, bartenders or street-food sellers. Choose which one you want to support and you'll shape your own future.



To access digital data from decades past, discover new areas, and uncover secrets, hack into the cloud at the station. You have the power to change your destiny. If you are willing to dig into the stations' networks, there is a wealth of corporate secrets and AIs that could be used against you.



Essen-Arp says that you're just property to them, another asset in an extensive collection of assets that stretch across the stars. In a world where human expansion has been marked by exploiting and extracting, you are part of an abusive system. You can escape the oppressors of your bodyand make your way in this richly imagined sci-fi universe that explores concepts of freedom, personhood, precarity and identity.



Every cycle, you must roll your dice. You can assign them to any of the many actions on the station. You can choose which actions you take, influencing the lives and future of others.


The station's clocks keep track of your and others actions. Clocks can track everything from helping a Yatagan friend to becoming a local at Overlook Bar, to how far you've come in your life.


You can choose to follow drives and not quests. You will be able to shape the five skills of your character (Engineer Interface, Endure and Intuit), and unlock perks and bonus that can change and reflect how you live.

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FOBIA – St. Dinfna Hotel

Fobia – St.Dinfna Hotel, a psychological horror first-person game, focuses on survival and environment exploration as well as puzzle solving.
Control Roberto is a new journalist who wants to increase his visibility by investigating the supernatural happenings in Santa Dinfna Hotel in Treze Trilhas. A mysterious and ancient structure that conceals many mysteries and secrets.
You will need to navigate dangerous environments, solve difficult puzzles and survive against unknown dangers. The Fobia is alive!
- First-person
- Random puzzles
- The investigation and the clue note system
Combining items can improve their effectiveness
• Introduce new mechanics in the game
Survival in the Fobia Apocalypse
Santa Catarina's small village of Treze Trilhas is home to the Santa Dinfna Hotel. This imponent, old structure, has been known as the hub for many strange and supernatural events.
Roberto is a young journalist who works with Stephanie. They investigate and study the reported cases in the area. Roberto finds himself in a completely different world when he arrives at Treze Trilhas. It is an average, old hotel. After a few days spent investigating, gathering statements, and documents, Roberto finds himself in the middle a series unfathomable events where survival is just as important as truth.

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Shovel Knight Dig

Shovel Knight Dig is the latest project by Yacht Club Games. We are very proud of the project. Shovel Knight Dig is a joint project of Nitrome and Yacht Club Games. It has been under development for over a year. Although it still has a lot of work ahead, we want to show you some glimpses of what Shovel Knight is set to embark on.

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Monster Hunter Rise: Sunbreak

You're about to discover a whole new world, visit new places, find new monsters and learn all new gameplay.

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Inhabitant Evil [FREE][GAME]

This is my second project in the direction of unity! This is my second unity projectthat includes movement as well as pathfinding. I did all the coding and artwork.
You can buy the ghoul animation from the game here: https://combosmooth.itch.io/top-down-ghoul-run-sprite-animation
Credits for musix/sfx
https://soundcloud.com/elijahfisch/arena-knight-introhttps://freesound.org/people/BigDino1995/sounds/569903/https://freesound.org/people/themfish/sounds/34205/https://freesound.org/people/HorrorAudio/sounds/507451/https://freesound.org/people/Abolla/sounds/162139/https://freesound.org/people/rhodesmas/sounds/342750/https://freesound.org/people/EVRetro/sounds/501102/https://freesound.org/people/Baltiyar13/sounds/516064/https://freesound.org/people/magnuswaker/sounds/588242/

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Hindsight

Explore memories that have been forgotten. Enjoy reliving moments that have been frozen in time
Imagine if everyday objects, such as possessions, could be windows into the past. Hindsight allows you to see into the future and distant memories.

Prune's creator, Hindsight, is a narrative exploration and game that spans a woman’s entire life. She tries to understand it all. Retrace her childhood home and sort through all of her personal possessions to find windows that will take you back in time.
You should slow down, pay more attention to what is left behind and use hindsight to help you do this. These things can be gathered together to create a new perspective that will take you further back into the past.
Memories and dreams long forgotten can build upon one another. You can linger as long as it suits you, but you will eventually have to return to the present.
Which items will you bring to the airport? What will you take with you?

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